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Animation Market: Global Key Players, Trends, Share, Industry Size, Growth, Opportunities, Forecast To 2024




Jun 24, 2019



Summary

WiseGuyReports.com adds “Animation Market 2019 Global Analysis, Growth, Trends and Opportunities Research Report Forecasting to 2024” reports to its database.

This report provides in depth study of “Animation Market” using SWOT analysis i.e. Strength, Weakness, Opportunities and Threat to the organization. The Animation Market report also provides an in-depth survey of key players in the market which is based on the various objectives of an organization such as profiling, the product outline, the quantity of production, required raw material, and the financial health of the organization.

In 2018, the global Animation market size was million US$ and it is expected to reach million US$ by the end of 2025, with a CAGR of during 2019-2025.

This report focuses on the global Animation status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Animation development in United States, Europe and China.

The key players covered in this study 
Disney 
Dreamworks Studios 
Blue Sky Studios 
Studioghibli 
Bones 
Sunrise 
Gainax 
Gonzo 
Warner Bros. Entertainment, Inc 
Akom 
Vooz Club 
The Walt Disney company 
Dreamworks Animation Animation Skg, Inc 
Toei Animation Co 
Shanda Games Ltd 
Global Digital Creations Holdings

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Market segment by Type, the product can be split into 
Animation 
Caricature 
Other

Market segment by Application, split into 
Clothes 
Toys 
Electronic Games 
Film and Television 
Other

Market segment by Regions/Countries, this report covers 
United States 
Europe 
China 
Japan 
Southeast Asia 
India 
Central & South America

The study objectives of this report are: 
To analyze global Animation status, future forecast, growth opportunity, key market and key players. 
To present the Animation development in United States, Europe and China. 
To strategically profile the key players and comprehensively analyze their development plan and strategies. 
To define, describe and forecast the market by product type, market and key regions.

In this study, the years considered to estimate the market size of Animation are as follows: 
History Year: 2014-2018 
Base Year: 2018 
Estimated Year: 2019 
Forecast Year 2019 to 2025 
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

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Major Key Points in Table of Content

1 Report Overview 
1.1 Study Scope 
1.2 Key Market Segments 
1.3 Players Covered 
1.4 Market Analysis by Type 
1.4.1 Global Animation Market Size Growth Rate by Type (2014-2025) 
1.4.2 Animation 
1.4.3 Caricature 
1.4.4 Other 
1.5 Market by Application 
1.5.1 Global Animation Market Share by Application (2014-2025) 
1.5.2 Clothes 
1.5.3 Toys 
1.5.4 Electronic Games 
1.5.5 Film and Television 
1.5.6 Other 
1.6 Study Objectives 
1.7 Years Considered

2 Global Growth Trends 
2.1 Animation Market Size 
2.2 Animation Growth Trends by Regions 
2.2.1 Animation Market Size by Regions (2014-2025) 
2.2.2 Animation Market Share by Regions (2014-2019) 
2.3 Industry Trends 
2.3.1 Market Top Trends 
2.3.2 Market Drivers 
2.3.3 Market Opportunities

….

12 International Players Profiles 
12.1 Disney 
12.1.1 Disney Company Details 
12.1.2 Company Description and Business Overview 
12.1.3 Animation Introduction 
12.1.4 Disney Revenue in Animation Business (2014-2019) 
12.1.5 Disney Recent Development 
12.2 Dreamworks Studios 
12.2.1 Dreamworks Studios Company Details 
12.2.2 Company Description and Business Overview 
12.2.3 Animation Introduction 
12.2.4 Dreamworks Studios Revenue in Animation Business (2014-2019) 
12.2.5 Dreamworks Studios Recent Development 
12.3 Blue Sky Studios 
12.3.1 Blue Sky Studios Company Details 
12.3.2 Company Description and Business Overview 
12.3.3 Animation Introduction 
12.3.4 Blue Sky Studios Revenue in Animation Business (2014-2019) 
12.3.5 Blue Sky Studios Recent Development 
12.4 Studioghibli 
12.4.1 Studioghibli Company Details 
12.4.2 Company Description and Business Overview 
12.4.3 Animation Introduction 
12.4.4 Studioghibli Revenue in Animation Business (2014-2019) 
12.4.5 Studioghibli Recent Development 
12.5 Bones 
12.5.1 Bones Company Details 
12.5.2 Company Description and Business Overview 
12.5.3 Animation Introduction 
12.5.4 Bones Revenue in Animation Business (2014-2019) 
12.5.5 Bones Recent Development 
12.6 Sunrise 
12.6.1 Sunrise Company Details 
12.6.2 Company Description and Business Overview 
12.6.3 Animation Introduction 
12.6.4 Sunrise Revenue in Animation Business (2014-2019) 
12.6.5 Sunrise Recent Development 
12.7 Gainax 
12.7.1 Gainax Company Details 
12.7.2 Company Description and Business Overview 
12.7.3 Animation Introduction 
12.7.4 Gainax Revenue in Animation Business (2014-2019) 
12.7.5 Gainax Recent Development 
12.8 Gonzo 
12.8.1 Gonzo Company Details 
12.8.2 Company Description and Business Overview 
12.8.3 Animation Introduction 
12.8.4 Gonzo Revenue in Animation Business (2014-2019) 
12.8.5 Gonzo Recent Development 
12.9 Warner Bros. Entertainment, Inc 
12.9.1 Warner Bros. Entertainment, Inc Company Details 
12.9.2 Company Description and Business Overview 
12.9.3 Animation Introduction 
12.9.4 Warner Bros. Entertainment, Inc Revenue in Animation Business (2014-2019) 
12.9.5 Warner Bros. Entertainment, Inc Recent Development 
12.10 Akom 
12.10.1 Akom Company Details 
12.10.2 Company Description and Business Overview 
12.10.3 Animation Introduction 
12.10.4 Akom Revenue in Animation Business (2014-2019) 
12.10.5 Akom Recent Development 
12.11 Vooz Club 
12.12 The Walt Disney company 
12.13 Dreamworks Animation Animation Skg, Inc 
12.14 Toei Animation Co 
12.15 Shanda Games Ltd 
12.16 Global Digital Creations Holdings

Continued….

 

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